Page 322 - A Very Good Question

30th Aug 2018, 8:00 AM in Cruel Dilemma
Page 322 - A Very Good Question
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MagicMixture 30th Aug 2018, 8:00 AM edit delete
. . . Yeah, I've got no excuse this time.

I like this page because it's the first time Eric tries to utilize the game properties without any research instead of relying solely on what the real world says makes sense. Previously he researched super speed, his psionic abilities, and how to raise the dead. Now? He's taking a risk and jumping in.


Andy: Okay, last time I mess up the tracks tonight.
Taylor: . . .
Andy: As soon as I get back to the lab level, I tell everyone about my vision.
Stein: The question is what can we do about it?
Rachel: Well, it's not like I can leave at the moment. Aelita's going to need help.
Rachel: Who knows? It might even be her who falls in the Digital Sea.
Eric: Can I roll to wake up now?
Taylor: . . .
Eric: Taylor? Can I roll?
Taylor: Huh? Yeah. Yeah, go ahead.
Eric: There we go. We can watch each other's backs now.
Stein: You still can't do much in that condition. Just like when you have a real concussion, strenuous activity will deplete your HP.
Eric: Normally, I would agree with you, but this game has another factor to consider.
Eric: Do injuries follow you to Lyoko?
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Rastaba 30th Aug 2018, 10:27 AM edit delete reply
To be fair, raising the dead is NOT something you jump into without extensive prep or research into the subject! As that’s how you get zombie plagues! Mind you, you also get those WITH extensive research and testing...but at least this way you stand to profit by already making the weapons to deal with them.
Cedric13sai 31st Aug 2018, 8:46 AM edit delete reply
Unless you're Umbrella Corps. Seriously, not a single employee thought of a kill-switch for the plague they were about to unleash? Worst. Scientists. EVER!
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