Page 214 - Door of DOOM!

23rd Nov 2017, 8:00 AM in Holiday In the Fog
Page 214 - Door of DOOM!
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MagicMixture 23rd Nov 2017, 8:00 AM edit delete
You know, for someone who complains about noise, Stein yells a lot.

And this is my first time delving into poison for table top games. I don't think I've come across any poison in the few games I played. Do any of you guys like using poison as weapons or in traps?


Rachel: The hell is with you?
Andy: Noth~ing.
Taylor: And that’s all. What’s your move, Stein?
Stein: Nothing’s changed. I sneak out.
Taylor: And Sissi’s passed out. So much for that.
Stein: Makes it easier for me. I’ll go by way of the boiler room.
Stein: Spot check. 13.
Taylor: You see no one. However, you hear a bang from the other side of a door.
Stein: Gunshot?
Taylor: What? No! More like something heavy fell.
Stein: I open it.
Andy: Dude, no! I make the stupid risks!
Taylor: A lavender colored gas swirls around in the room.
Andy: I knew it!
Stein: Shutting the door!
Taylor: Make a fortitude check.
[Jeremie is hunched over in front of the door, coughing.]
Stein: 18.
Eric: This is a new form of attack.
Rachel: Shit! Was that burnt othur fumes? Or did you make up a poison?
[A human hand stretches out to Jeremie behind him.
Taylor: Well, since you swore, I’m not going to tell you.
Rachel: You’ve got to be kidding me! Your brother’s not here!
[Jim grabs Jeremie's shoulder.]
Ian (Jim yelling): GOTCHA, CRETIN!
Stein: OH MY GOD! Ian! Don’t grab me like that!
Ian: Couldn’t resist.
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GrayGloop 23rd Nov 2017, 9:58 PM edit delete reply
I play 5e where poison isn't usually worth it. In the game I DM for, I accidentally went overboard on a trap with a web spell hidden inside a darkness spell with a poison pit trap on the other side. It was...effective to say the least.
Anvildude 17th Jan 2018, 5:04 PM edit delete reply
Poison can either be incredibly effective, or terrible, or it can be really, really interesting, or very very boring.

Poison can be as simple as a Con save, or damage, but that's boring. Or it could be a Con Save, or be Sickened/Pass out- that's more interesting.

But the really neat thing about poison is that you can literally have ANY EFFECT in it. Mystical poison, that teleports anyone who fails the save to... somewhere. Poisons that make characters mute. Poisons that give players severe metal allergies, so they can't touch metal or they take damage. A toxin that does the opposite of Fear to a specific type of enemy, making it so that the person affected is inexorably drawn to that creature by their own feet.

And all of this is much more easily balanced through duration and saving throws than a spell effect might be.
Guest 7th Jun 2018, 5:49 PM edit delete reply
no backsit gaming, Andy !
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